In a move that has disappointed many Halo fans, Microsoft has officially ceased development on Halo: The Master Chief Collection (MCC) as of last July, according to an inside source. Rumors about this decision have been circulating since December, and this source has now confirmed them to be true.
The main factor behind this decision was the lack of a consistent revenue stream for MCC, which made it difficult for 343 Industries, the developers behind the Halo franchise, to secure continued funding from Microsoft for updates and support. With concerns about a potential economic recession also looming, Microsoft felt the need to cut costs on projects without a clear monetization path.
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343 Industries originally considered introducing a purchasable system known as “Spartan Points” to generate revenue for the MCC. However, this plan was ultimately abandoned due to significant opposition from the Halo community, which deemed it an unsuitable method of monetization. The community expressed strong disapproval, citing concerns about fairness and the potential for a pay-to-win wall.
While 343 Industries is understandably unhappy with Microsoft’s decision to end development on MCC, they have stated that the possibility of reviving development in the future has not been completely ruled out.
In related news, the leaks provided some information about a cut enemy type from Halo Infinite called “The Crusher,” as well as future multiplayer and Forge content plans, release dates, and even information about the previously rumored “Halo 5: Project Infinity.” Rebs Gaming claims to have sources including former developers who have provided them with this insider information.
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Chuck Jose says
Nice move there Microshaft. My wallet remains closed.